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Player Performance, Satisfaction, and Video Game Enjoyment

Identifieur interne : 000550 ( Main/Exploration ); précédent : 000549; suivant : 000551

Player Performance, Satisfaction, and Video Game Enjoyment

Auteurs : Christoph Klimmt [Allemagne] ; Christopher Blake [Allemagne] ; Dorothée Hefner [Allemagne] ; Peter Vorderer [Pays-Bas] ; Christian Roth [Pays-Bas]

Source :

RBID : ISTEX:C4A622FF7FF4B4CE4AF42DF0100C3E029E22255A

English descriptors

Abstract

Abstract: An experiment (N = 74) was conducted to investigate the impact of game difficulty and player performance on game enjoyment. Participants played a First Person Shooter game with systematically varied levels of difficulty. Satisfaction with performance and game enjoyment were assessed after playing. Results are not fully in line with predictions derived from flow and attribution theory and suggest players to (1) change their view on their own performance with its implications for enjoyment with increasing game experience and (2) to switch strategically between different sources of fun, thus maintaining a (somewhat) positive experience even when performance-based enjoyment is low.

Url:
DOI: 10.1007/978-3-642-04052-8_1


Affiliations:


Links toward previous steps (curation, corpus...)


Le document en format XML

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<term>Communication theory</term>
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<term>Effect sizes</term>
<term>Enjoyment</term>
<term>Enjoyment experience</term>
<term>Entertainment experience</term>
<term>Experimental groups</term>
<term>Experimental manipulation</term>
<term>Experimental variation</term>
<term>Expert players</term>
<term>Feedback</term>
<term>Flow theory</term>
<term>Game challenges</term>
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<term>Game difficulty</term>
<term>Game difficulty level</term>
<term>Game enjoyment</term>
<term>Game experience</term>
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<term>Game tasks</term>
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<term>Lawrence erlbaum associates</term>
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<term>Maximum enjoyment</term>
<term>More detail</term>
<term>More enjoyment</term>
<term>More knowledge</term>
<term>Motivational appeal</term>
<term>Novice players</term>
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<term>Objective performance</term>
<term>Performance feedback</term>
<term>Player character</term>
<term>Player performance</term>
<term>Player responses</term>
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<term>Present results</term>
<term>Present study</term>
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<term>Research questions</term>
<term>Standard deviation</term>
<term>Success events</term>
<term>Success experiences</term>
<term>Task difficulty</term>
<term>Task resolution</term>
<term>Unfamiliar game</term>
<term>Unreal tournament</term>
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<term>Video game difficulty</term>
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{{Explor lien
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   |area=    MusicSarreV3
   |flux=    Main
   |étape=   Exploration
   |type=    RBID
   |clé=     ISTEX:C4A622FF7FF4B4CE4AF42DF0100C3E029E22255A
   |texte=   Player Performance, Satisfaction, and Video Game Enjoyment
}}

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